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author | Brecht Van Lommel <brecht@blender.org> | 2020-06-05 17:39:57 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-06-06 22:02:05 +0300 |
commit | 85c2e2d10e8498987f03537665c00a2baa9f87e6 (patch) | |
tree | 4e67c86084285fd958b9fea075dad5598f606417 /source/blender/collada/ImageExporter.cpp | |
parent | be3a8ccbfd50e6c5cbd0b53f19e14cec84f47799 (diff) |
Cycles: use TBB for task pools and task schedulertemp-cycles-tbb
No significant performance improvement is expected, but it means we have a
single thread pool throughout Blender. And it should make adding more
parallellization in the future easier.
After previous refactoring commits this is basically a drop-in replacement.
One difference is that the task pool had a mechanism for scheduling tasks to
the front of the queue to minimize memory usage. TBB has a smarter algorithm
to balance depth-first and breadth-first scheduling of tasks and we assume that
removes the need to manually provide hints to the scheduler.
Diffstat (limited to 'source/blender/collada/ImageExporter.cpp')
0 files changed, 0 insertions, 0 deletions