diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2021-05-26 13:43:03 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2021-05-26 13:43:03 +0300 |
commit | 8a6604f253e22bbade3dcf60b9a1c437ace44151 (patch) | |
tree | fee875d0a0b09fbe0df52aa83094159144048205 /source/blender/compositor/intern/COM_MemoryBuffer.cc | |
parent | edf1b833674a6e54df7a16c14f0c6193fbbb482e (diff) | |
parent | afec66c024dc2b75447537d45406c06342ec201e (diff) |
Merge branch 'master' into temp-gpencil-maskingtemp-gpencil-masking
Conflicts:
source/blender/blenloader/intern/versioning_300.c
Diffstat (limited to 'source/blender/compositor/intern/COM_MemoryBuffer.cc')
-rw-r--r-- | source/blender/compositor/intern/COM_MemoryBuffer.cc | 85 |
1 files changed, 54 insertions, 31 deletions
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cc b/source/blender/compositor/intern/COM_MemoryBuffer.cc index 68e39b19eaf..8c30d3215d7 100644 --- a/source/blender/compositor/intern/COM_MemoryBuffer.cc +++ b/source/blender/compositor/intern/COM_MemoryBuffer.cc @@ -25,29 +25,49 @@ namespace blender::compositor { MemoryBuffer::MemoryBuffer(MemoryProxy *memoryProxy, const rcti &rect, MemoryBufferState state) { m_rect = rect; + this->m_is_a_single_elem = false; this->m_memoryProxy = memoryProxy; this->m_num_channels = COM_data_type_num_channels(memoryProxy->getDataType()); this->m_buffer = (float *)MEM_mallocN_aligned( sizeof(float) * buffer_len() * this->m_num_channels, 16, "COM_MemoryBuffer"); this->m_state = state; this->m_datatype = memoryProxy->getDataType(); + + set_strides(); } -MemoryBuffer::MemoryBuffer(DataType dataType, const rcti &rect) +MemoryBuffer::MemoryBuffer(DataType dataType, const rcti &rect, bool is_a_single_elem) { m_rect = rect; + this->m_is_a_single_elem = is_a_single_elem; this->m_memoryProxy = nullptr; this->m_num_channels = COM_data_type_num_channels(dataType); this->m_buffer = (float *)MEM_mallocN_aligned( sizeof(float) * buffer_len() * this->m_num_channels, 16, "COM_MemoryBuffer"); this->m_state = MemoryBufferState::Temporary; this->m_datatype = dataType; + + set_strides(); } MemoryBuffer::MemoryBuffer(const MemoryBuffer &src) - : MemoryBuffer(src.m_memoryProxy, src.m_rect, MemoryBufferState::Temporary) + : MemoryBuffer(src.m_datatype, src.m_rect, false) +{ + m_memoryProxy = src.m_memoryProxy; + /* src may be single elem buffer */ + fill_from(src); +} + +void MemoryBuffer::set_strides() { - memcpy(m_buffer, src.m_buffer, buffer_len() * m_num_channels * sizeof(float)); + if (m_is_a_single_elem) { + this->elem_stride = 0; + this->row_stride = 0; + } + else { + this->elem_stride = m_num_channels; + this->row_stride = getWidth() * m_num_channels; + } } void MemoryBuffer::clear() @@ -100,6 +120,8 @@ MemoryBuffer::~MemoryBuffer() void MemoryBuffer::fill_from(const MemoryBuffer &src) { + BLI_assert(!this->is_a_single_elem()); + unsigned int otherY; unsigned int minX = MAX2(this->m_rect.xmin, src.m_rect.xmin); unsigned int maxX = MIN2(this->m_rect.xmax, src.m_rect.xmax); @@ -109,10 +131,8 @@ void MemoryBuffer::fill_from(const MemoryBuffer &src) int otherOffset; for (otherY = minY; otherY < maxY; otherY++) { - otherOffset = ((otherY - src.m_rect.ymin) * src.getWidth() + minX - src.m_rect.xmin) * - this->m_num_channels; - offset = ((otherY - this->m_rect.ymin) * getWidth() + minX - this->m_rect.xmin) * - this->m_num_channels; + otherOffset = src.get_coords_offset(minX, otherY); + offset = this->get_coords_offset(minX, otherY); memcpy(&this->m_buffer[offset], &src.m_buffer[otherOffset], (maxX - minX) * this->m_num_channels * sizeof(float)); @@ -123,8 +143,7 @@ void MemoryBuffer::writePixel(int x, int y, const float color[4]) { if (x >= this->m_rect.xmin && x < this->m_rect.xmax && y >= this->m_rect.ymin && y < this->m_rect.ymax) { - const int offset = (getWidth() * (y - this->m_rect.ymin) + x - this->m_rect.xmin) * - this->m_num_channels; + const int offset = get_coords_offset(x, y); memcpy(&this->m_buffer[offset], color, sizeof(float) * this->m_num_channels); } } @@ -133,8 +152,7 @@ void MemoryBuffer::addPixel(int x, int y, const float color[4]) { if (x >= this->m_rect.xmin && x < this->m_rect.xmax && y >= this->m_rect.ymin && y < this->m_rect.ymax) { - const int offset = (getWidth() * (y - this->m_rect.ymin) + x - this->m_rect.xmin) * - this->m_num_channels; + const int offset = get_coords_offset(x, y); float *dst = &this->m_buffer[offset]; const float *src = color; for (int i = 0; i < this->m_num_channels; i++, dst++, src++) { @@ -151,26 +169,31 @@ static void read_ewa_pixel_sampled(void *userdata, int x, int y, float result[4] void MemoryBuffer::readEWA(float *result, const float uv[2], const float derivatives[2][2]) { - BLI_assert(this->m_datatype == DataType::Color); - float inv_width = 1.0f / (float)this->getWidth(), inv_height = 1.0f / (float)this->getHeight(); - /* TODO(sergey): Render pipeline uses normalized coordinates and derivatives, - * but compositor uses pixel space. For now let's just divide the values and - * switch compositor to normalized space for EWA later. - */ - float uv_normal[2] = {uv[0] * inv_width, uv[1] * inv_height}; - float du_normal[2] = {derivatives[0][0] * inv_width, derivatives[0][1] * inv_height}; - float dv_normal[2] = {derivatives[1][0] * inv_width, derivatives[1][1] * inv_height}; - - BLI_ewa_filter(this->getWidth(), - this->getHeight(), - false, - true, - uv_normal, - du_normal, - dv_normal, - read_ewa_pixel_sampled, - this, - result); + if (m_is_a_single_elem) { + memcpy(result, m_buffer, sizeof(float) * this->m_num_channels); + } + else { + BLI_assert(this->m_datatype == DataType::Color); + float inv_width = 1.0f / (float)this->getWidth(), inv_height = 1.0f / (float)this->getHeight(); + /* TODO(sergey): Render pipeline uses normalized coordinates and derivatives, + * but compositor uses pixel space. For now let's just divide the values and + * switch compositor to normalized space for EWA later. + */ + float uv_normal[2] = {uv[0] * inv_width, uv[1] * inv_height}; + float du_normal[2] = {derivatives[0][0] * inv_width, derivatives[0][1] * inv_height}; + float dv_normal[2] = {derivatives[1][0] * inv_width, derivatives[1][1] * inv_height}; + + BLI_ewa_filter(this->getWidth(), + this->getHeight(), + false, + true, + uv_normal, + du_normal, + dv_normal, + read_ewa_pixel_sampled, + this, + result); + } } } // namespace blender::compositor |