diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp index 7e9c10df0a9..9588687372e 100644 --- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp @@ -54,13 +54,13 @@ void ColorBalanceLGGOperation::initExecution() this->m_inputColorOperation = this->getInputSocketReader(1); } -void ColorBalanceLGGOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) +void ColorBalanceLGGOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inputColor[4]; float value[4]; - this->m_inputValueOperation->read(value, x, y, sampler); - this->m_inputColorOperation->read(inputColor, x, y, sampler); + this->m_inputValueOperation->readSampled(value, x, y, sampler); + this->m_inputColorOperation->readSampled(inputColor, x, y, sampler); float fac = value[0]; fac = min(1.0f, fac); |