diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
commit | 27b3ea622f8bd313a8e2827dfec752bf2125566c (patch) | |
tree | f212e49d224ce8e1cfc3b17a64ae524711494391 /source/blender/compositor/operations/COM_ColorSpillOperation.cpp | |
parent | 372dff8d1dc7e24d4b2cd37de245588ecfce8bfa (diff) | |
parent | de80e687689032cb85179a1f7e89750573631d5d (diff) |
Merge remote-tracking branch 'origin/master' into cycles_camera_nodescycles_camera_nodes
Note: the branch currently crashes in blender_camera_nodes.cpp:
BL::NodeTree b_ntree = b_data.node_groups[nodes_tree_name];
The crash was introduced in:
cb7cf523e5c000609f32a382e2c0fcc57f635a42
Conflicts:
intern/cycles/SConscript
intern/cycles/blender/addon/__init__.py
intern/cycles/blender/addon/properties.py
intern/cycles/blender/blender_camera.cpp
intern/cycles/kernel/kernel_types.h
intern/cycles/kernel/svm/svm.h
intern/cycles/kernel/svm/svm_types.h
intern/cycles/render/camera.cpp
intern/cycles/render/camera.h
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorSpillOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorSpillOperation.cpp | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp index 873ec72d9e9..0769e5d0b01 100644 --- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp @@ -33,6 +33,7 @@ ColorSpillOperation::ColorSpillOperation() : NodeOperation() this->m_inputImageReader = NULL; this->m_inputFacReader = NULL; this->m_spillChannel = 1; // GREEN + this->m_spillMethod = 0; } void ColorSpillOperation::initExecution() @@ -91,7 +92,17 @@ void ColorSpillOperation::executePixelSampled(float output[4], float x, float y, this->m_inputFacReader->readSampled(fac, x, y, sampler); this->m_inputImageReader->readSampled(input, x, y, sampler); float rfac = min(1.0f, fac[0]); - float map = calculateMapValue(rfac, input); + float map; + + switch (this->m_spillMethod) { + case 0: /* simple */ + map = rfac * (input[this->m_spillChannel] - (this->m_settings->limscale * input[this->m_settings->limchan])); + break; + default: /* average */ + map = rfac * (input[this->m_spillChannel] - (this->m_settings->limscale * AVG(input[this->m_channel2], input[this->m_channel3]))); + break; + } + if (map > 0.0f) { output[0] = input[0] + this->m_rmut * (this->m_settings->uspillr * map); output[1] = input[1] + this->m_gmut * (this->m_settings->uspillg * map); @@ -102,13 +113,3 @@ void ColorSpillOperation::executePixelSampled(float output[4], float x, float y, copy_v4_v4(output, input); } } -float ColorSpillOperation::calculateMapValue(float fac, float *input) -{ - return fac * (input[this->m_spillChannel] - (this->m_settings->limscale * input[this->m_settings->limchan])); -} - - -float ColorSpillAverageOperation::calculateMapValue(float fac, float *input) -{ - return fac * (input[this->m_spillChannel] - (this->m_settings->limscale * AVG(input[this->m_channel2], input[this->m_channel3]))); -} |