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authorSergey Sharybin <sergey.vfx@gmail.com>2019-01-31 14:56:40 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-01-31 16:31:41 +0300
commitc1da8e3b28f95188f9e9152383856c95f29586b4 (patch)
tree611acd206bfb126f076e78caa047b14bcd3673b6 /source/blender/depsgraph/DEG_depsgraph_query.h
parent7ccef23c4d010d4b4f83efe2cd6c82ff26824a10 (diff)
Depsgraph: Comb code to a better state all over
Some summary of changes: - Don't use DEG prefix for types and enumerator values: the code is already inside DEG namespace. - Put code where it locally belongs to: avoid having one single header file with all sort of definitions in it. - Take advantage of modern C++11 enabled by default.
Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph_query.h')
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_query.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index 46a9d2c5d72..423072994e9 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -129,12 +129,10 @@ typedef struct DEGObjectIterData {
/* Next duplicated object to step into. */
struct DupliObject *dupli_object_next;
/* Corresponds to current object: current iterator object is evaluated from
- * this duplicated object.
- */
+ * this duplicated object. */
struct DupliObject *dupli_object_current;
/* Temporary storage to report fully populated DNA to the render engine or
- * other users of the iterator.
- */
+ * other users of the iterator. */
struct Object temp_dupli_object;
/* **** Iteration over ID nodes **** */