diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-05-30 23:28:47 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-05-30 23:30:16 +0300 |
commit | e7fb013a60dd91caef1b1dd80f52b3996f06a21c (patch) | |
tree | ca9ec934203b7cc5e48f2fbc65b982487be91323 /source/blender/draw/DRW_engine.h | |
parent | ff0210319480ac9a77897bed716088a0bc18cd35 (diff) |
Draw Manager: Add SceneLayerEngineData and use callbacks to clear runtime engine data
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
-rw-r--r-- | source/blender/draw/DRW_engine.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h index c5cf029febb..0aca41a970d 100644 --- a/source/blender/draw/DRW_engine.h +++ b/source/blender/draw/DRW_engine.h @@ -80,8 +80,6 @@ void DRW_draw_depth_loop( struct Depsgraph *graph, struct ARegion *ar, struct View3D *v3d); -void DRW_object_engine_data_free(struct Object *ob); - /* This is here because GPUViewport needs it */ void DRW_pass_free(struct DRWPass *pass); |