diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-05-01 15:55:59 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-05-02 16:13:50 +0300 |
commit | 8c660c780171fe6ddba78b611899fe99064d2a57 (patch) | |
tree | eabc6a0c7f86d001e8d2b4aa11fc268361c50376 /source/blender/draw/engines/eevee/eevee_engine.c | |
parent | 61b77d8948303acb7d8dd038d25004c7774e0052 (diff) |
Cycles integration with Draw Manager
We can now use object and other modes on top of Cycles.
Since we are now always on "render_to_view" (old Rendered mode), the
pause button is always visible.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_engine.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_engine.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index 825a7b75502..01849678366 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -696,7 +696,7 @@ DrawEngineType draw_engine_eevee_type = { RenderEngineType DRW_engine_viewport_eevee_type = { NULL, NULL, - EEVEE_ENGINE, N_("Eevee"), RE_INTERNAL | RE_USE_OGL_PIPELINE | RE_USE_SHADING_NODES, + EEVEE_ENGINE, N_("Eevee"), RE_INTERNAL | RE_USE_SHADING_NODES, NULL, NULL, NULL, NULL, NULL, NULL, &EEVEE_collection_settings_create, &draw_engine_eevee_type, {NULL, NULL, NULL} |