diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-02-27 17:01:33 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2020-02-27 17:11:44 +0300 |
commit | 57b7833d1eff5e11bbdec654ff09fb24263cc055 (patch) | |
tree | 9ff75fc900cca47c41f3ebe66bfee57e9c3ec5bc /source/blender/draw/engines/eevee/eevee_engine.c | |
parent | 74b0edce7476bccabc478cc2ddf6811e72187ec2 (diff) |
Cleanup: split off hair cache function for reusability
For when we support sources of hair other than particle systems.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_engine.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_engine.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index 6480847092b..a886fa26589 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -120,7 +120,7 @@ void EEVEE_cache_populate(void *vedata, Object *ob) bool cast_shadow = false; if (ob_visibility & OB_VISIBLE_PARTICLES) { - EEVEE_hair_cache_populate(vedata, sldata, ob, &cast_shadow); + EEVEE_particle_hair_cache_populate(vedata, sldata, ob, &cast_shadow); } if (DRW_object_is_renderable(ob) && (ob_visibility & OB_VISIBLE_SELF)) { |