diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-29 02:28:26 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-30 14:11:02 +0300 |
commit | 807817c0c4b6cef6acef8360394ae000be278109 (patch) | |
tree | ce842e9c24f7419370309c614033023f641d9fe9 /source/blender/draw/engines/eevee/eevee_shadows.c | |
parent | f3a65a1b4aa3c7da221acdbeee20afb7ebe3b221 (diff) |
GPUFrameBuffer: Use debug name support
This is to make it easier to navigate captures in renderdoc.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_shadows.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_shadows.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_shadows.c b/source/blender/draw/engines/eevee/eevee_shadows.c index 79d89ab620c..26bf477763e 100644 --- a/source/blender/draw/engines/eevee/eevee_shadows.c +++ b/source/blender/draw/engines/eevee/eevee_shadows.c @@ -263,7 +263,7 @@ void EEVEE_shadows_update(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) } if (sldata->shadow_fb == NULL) { - sldata->shadow_fb = GPU_framebuffer_create(); + sldata->shadow_fb = GPU_framebuffer_create("shadow_fb"); } /* Gather all light own update bits. to avoid costly intersection check. */ |