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authorClément Foucault <foucault.clem@gmail.com>2022-09-05 11:06:31 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-09-05 11:06:31 +0300
commit472d8f8e9260ae843d8082143eed5a203ed20c4e (patch)
tree66938dceaafb2614a307ee59fbf0af00674bba36 /source/blender/draw/engines/eevee
parent0ff920b777791d6dcc002257f437f86e2d14df01 (diff)
parent3ae996c293ea290483f9d1b1688977e0403fa4ba (diff)
Merge branch 'blender-v3.3-release'
Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r--source/blender/draw/engines/eevee/shaders/surface_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/surface_lib.glsl1
2 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/surface_frag.glsl b/source/blender/draw/engines/eevee/shaders/surface_frag.glsl
index f84db01de18..88755705a53 100644
--- a/source/blender/draw/engines/eevee/shaders/surface_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/surface_frag.glsl
@@ -153,7 +153,7 @@ void main()
vec3 attr_load_orco(vec4 orco)
{
/* Retain precision better than g_data.P (see T99128). */
- return transform_direction(ViewMatrixInverse, normalize(viewPosition));
+ return -normal_view_to_world(viewCameraVec(viewPosition));
}
/* Unsupported. */
vec4 attr_load_tangent(vec4 tangent)
diff --git a/source/blender/draw/engines/eevee/shaders/surface_lib.glsl b/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
index b984a6df7b3..69762027643 100644
--- a/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
@@ -110,6 +110,7 @@ GlobalData init_globals(void)
surf.barycentric_coords = vec2(0.0);
surf.barycentric_dists = vec3(0.0);
surf.N = (FrontFacing) ? surf.N : -surf.N;
+ surf.Ni = (FrontFacing) ? surf.Ni : -surf.Ni;
# ifdef HAIR_SHADER
vec3 V = cameraVec(surf.P);
/* Shade as a cylinder. */