diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-10-06 17:42:19 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-10-07 13:43:09 +0300 |
commit | 03a7f1d7b1103e693a5a3ee95ed5f4bc46b1ca54 (patch) | |
tree | 668be1884d269b12a716e50b138cc017f33aec5d /source/blender/draw/engines/eevee_next/eevee_shader_shared.hh | |
parent | 055680a89e4b37662daf0c397539866a42c6d54a (diff) |
DRW: Move CameraTexCoFactors to engine specific storage
This is part of the effor to simplify the View struct in order to implement
multiview rendering.
The CameraTexCoFactors being only valid for a single view, and being only
used in very few places, it make sense to move it to the engine side.
Diffstat (limited to 'source/blender/draw/engines/eevee_next/eevee_shader_shared.hh')
-rw-r--r-- | source/blender/draw/engines/eevee_next/eevee_shader_shared.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh index 8e96445d6b9..fd06cdc7f23 100644 --- a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh +++ b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh @@ -163,7 +163,7 @@ struct CameraData { float4x4 viewinv; float4x4 winmat; float4x4 wininv; - /** Camera UV scale and bias. Also known as `viewcamtexcofac`. */ + /** Camera UV scale and bias. */ float2 uv_scale; float2 uv_bias; /** Panorama parameters. */ |