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authorClément Foucault <foucault.clem@gmail.com>2022-05-05 12:59:34 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-05-05 12:59:34 +0300
commita85df96b4f320e2af2b7615be5b0083233ad3ed1 (patch)
treefac90f5711d334eb81f437c12ffd98f1e6a03653 /source/blender/draw/engines/eevee_next/shaders
parent9ebf8a0c35a5f59133fcf883f0c818354ed0dd5e (diff)
parent94533ca4b8b880ff6d2e3db1a238add2b0ee31e0 (diff)
Merge branch 'blender-v3.2-release'
Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders')
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl8
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl2
9 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl
index edf9e39e005..11f93ad0d14 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl
@@ -6,7 +6,7 @@
#pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_surf_lib.glsl)
-void main(void)
+void main()
{
init_interface();
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl
index bb1f93b4453..5b404ec5237 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl
@@ -4,7 +4,7 @@
#pragma BLENDER_REQUIRE(eevee_attributes_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_surf_lib.glsl)
-void main(void)
+void main()
{
init_interface();
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl
index 24d5a2c60b0..7b38057f41a 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl
@@ -4,7 +4,7 @@
#pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_surf_lib.glsl)
-void main(void)
+void main()
{
init_interface();
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl
index 6ce98f26c7e..cbf85ca56a9 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl
@@ -7,7 +7,7 @@
#pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_surf_lib.glsl)
-void main(void)
+void main()
{
/* Fullscreen triangle. */
int v = gl_VertexID % 3;
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl
index 5500131c3e7..7848c4a0611 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl
@@ -11,7 +11,7 @@
#pragma BLENDER_REQUIRE(eevee_surf_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl)
-void main(void)
+void main()
{
init_globals();
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl
index a635cf72e45..002eed91130 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl
@@ -53,7 +53,7 @@ float hashed_alpha_threshold(float hash_scale, float hash_offset, vec3 P)
return threshold;
}
-void main(void)
+void main()
{
#ifdef MAT_TRANSPARENT
init_globals();
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl
index b3fbdb937f9..143e88dbe68 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl
@@ -43,7 +43,7 @@ vec4 closure_to_rgba(Closure cl)
return out_color;
}
-void main(void)
+void main()
{
init_globals();
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl
index 01a90bcb81b..0d8644c9901 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl
@@ -27,7 +27,7 @@ vec3 barycentric_distances_get()
}
#endif
-void init_globals_mesh(void)
+void init_globals_mesh()
{
#if defined(USE_BARYCENTRICS) && defined(GPU_FRAGMENT_SHADER) && defined(MAT_GEOM_MESH)
g_data.barycentric_coords = gpu_BaryCoord.xy;
@@ -35,7 +35,7 @@ void init_globals_mesh(void)
#endif
}
-void init_globals_curves(void)
+void init_globals_curves()
{
/* Shade as a cylinder. */
float cos_theta = interp.curves_time_width / interp.curves_thickness;
@@ -51,13 +51,13 @@ void init_globals_curves(void)
#endif
}
-void init_globals_gpencil(void)
+void init_globals_gpencil()
{
/* Undo backface flip as the gpencil normal is already pointing towards the camera. */
g_data.N = interp.N;
}
-void init_globals(void)
+void init_globals()
{
/* Default values. */
g_data.P = interp.P;
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl
index 9901596623d..ac657afc922 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl
@@ -11,7 +11,7 @@
#pragma BLENDER_REQUIRE(eevee_surf_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl)
-void main(void)
+void main()
{
init_globals();
/* View position is passed to keep accuracy. */