diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-05-05 12:59:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-05-05 12:59:34 +0300 |
commit | a85df96b4f320e2af2b7615be5b0083233ad3ed1 (patch) | |
tree | fac90f5711d334eb81f437c12ffd98f1e6a03653 /source/blender/draw/engines/eevee_next/shaders | |
parent | 9ebf8a0c35a5f59133fcf883f0c818354ed0dd5e (diff) | |
parent | 94533ca4b8b880ff6d2e3db1a238add2b0ee31e0 (diff) |
Merge branch 'blender-v3.2-release'
Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders')
9 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl index edf9e39e005..11f93ad0d14 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_curves_vert.glsl @@ -6,7 +6,7 @@ #pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl) #pragma BLENDER_REQUIRE(eevee_surf_lib.glsl) -void main(void) +void main() { init_interface(); diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl index bb1f93b4453..5b404ec5237 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl @@ -4,7 +4,7 @@ #pragma BLENDER_REQUIRE(eevee_attributes_lib.glsl) #pragma BLENDER_REQUIRE(eevee_surf_lib.glsl) -void main(void) +void main() { init_interface(); diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl index 24d5a2c60b0..7b38057f41a 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl @@ -4,7 +4,7 @@ #pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl) #pragma BLENDER_REQUIRE(eevee_surf_lib.glsl) -void main(void) +void main() { init_interface(); diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl index 6ce98f26c7e..cbf85ca56a9 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_geom_world_vert.glsl @@ -7,7 +7,7 @@ #pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl) #pragma BLENDER_REQUIRE(eevee_surf_lib.glsl) -void main(void) +void main() { /* Fullscreen triangle. */ int v = gl_VertexID % 3; diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl index 5500131c3e7..7848c4a0611 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl @@ -11,7 +11,7 @@ #pragma BLENDER_REQUIRE(eevee_surf_lib.glsl) #pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl) -void main(void) +void main() { init_globals(); diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl index a635cf72e45..002eed91130 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_depth_frag.glsl @@ -53,7 +53,7 @@ float hashed_alpha_threshold(float hash_scale, float hash_offset, vec3 P) return threshold; } -void main(void) +void main() { #ifdef MAT_TRANSPARENT init_globals(); diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl index b3fbdb937f9..143e88dbe68 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_forward_frag.glsl @@ -43,7 +43,7 @@ vec4 closure_to_rgba(Closure cl) return out_color; } -void main(void) +void main() { init_globals(); diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl index 01a90bcb81b..0d8644c9901 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl @@ -27,7 +27,7 @@ vec3 barycentric_distances_get() } #endif -void init_globals_mesh(void) +void init_globals_mesh() { #if defined(USE_BARYCENTRICS) && defined(GPU_FRAGMENT_SHADER) && defined(MAT_GEOM_MESH) g_data.barycentric_coords = gpu_BaryCoord.xy; @@ -35,7 +35,7 @@ void init_globals_mesh(void) #endif } -void init_globals_curves(void) +void init_globals_curves() { /* Shade as a cylinder. */ float cos_theta = interp.curves_time_width / interp.curves_thickness; @@ -51,13 +51,13 @@ void init_globals_curves(void) #endif } -void init_globals_gpencil(void) +void init_globals_gpencil() { /* Undo backface flip as the gpencil normal is already pointing towards the camera. */ g_data.N = interp.N; } -void init_globals(void) +void init_globals() { /* Default values. */ g_data.P = interp.P; diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl index 9901596623d..ac657afc922 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_world_frag.glsl @@ -11,7 +11,7 @@ #pragma BLENDER_REQUIRE(eevee_surf_lib.glsl) #pragma BLENDER_REQUIRE(eevee_nodetree_lib.glsl) -void main(void) +void main() { init_globals(); /* View position is passed to keep accuracy. */ |