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authorLukas Tönne <lukas.toenne@gmail.com>2018-08-12 14:52:49 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2018-08-12 14:52:49 +0300
commitdc2d841b7c50565302af2986d62ddbd29c332acd (patch)
tree324f234e56fde77fb80dfdef0c7c21f01968f71b /source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl
parent27b28e437d974ebbafa234205941c07aa0ab546c (diff)
parent4b6fa4d897a0bb3252b16383492b526d2cef3920 (diff)
Merge branch 'blender2.8' into hair_guideshair_guides
Diffstat (limited to 'source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl')
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl
new file mode 100644
index 00000000000..cbd7a461dd3
--- /dev/null
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl
@@ -0,0 +1,12 @@
+out vec4 FragColor;
+
+uniform sampler2D strokeColor;
+uniform sampler2D strokeDepth;
+
+void main()
+{
+ ivec2 uv = ivec2(gl_FragCoord.xy);
+
+ gl_FragDepth = texelFetch(strokeDepth, uv, 0).r;
+ FragColor = texelFetch(strokeColor, uv, 0);
+}