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authorLukas Tönne <lukas.toenne@gmail.com>2018-08-12 14:52:49 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2018-08-12 14:52:49 +0300
commitdc2d841b7c50565302af2986d62ddbd29c332acd (patch)
tree324f234e56fde77fb80dfdef0c7c21f01968f71b /source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
parent27b28e437d974ebbafa234205941c07aa0ab546c (diff)
parent4b6fa4d897a0bb3252b16383492b526d2cef3920 (diff)
Merge branch 'blender2.8' into hair_guideshair_guides
Diffstat (limited to 'source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl')
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl37
1 files changed, 37 insertions, 0 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
new file mode 100644
index 00000000000..5e89bf8e5ce
--- /dev/null
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
@@ -0,0 +1,37 @@
+uniform mat4 ModelViewProjectionMatrix;
+uniform mat4 ProjectionMatrix;
+
+uniform float pixsize; /* rv3d->pixsize */
+uniform float pixelsize; /* U.pixelsize */
+uniform int keep_size;
+uniform float objscale;
+uniform float pixfactor;
+
+in vec3 pos;
+in vec4 color;
+in float thickness;
+in vec2 uvdata;
+
+out vec4 finalColor;
+out float finalThickness;
+out vec2 finaluvdata;
+
+#define TRUE 1
+
+float defaultpixsize = pixsize * pixelsize * (1000.0 / pixfactor);
+
+void main()
+{
+ gl_Position = ModelViewProjectionMatrix * vec4( pos, 1.0 );
+ finalColor = color;
+
+ if (keep_size == TRUE) {
+ finalThickness = thickness;
+ }
+ else {
+ float size = (ProjectionMatrix[3][3] == 0.0) ? (thickness / (gl_Position.z * defaultpixsize)) : (thickness / defaultpixsize);
+ finalThickness = max(size * objscale, 4.0); /* minimum 4 pixels */
+ }
+
+ finaluvdata = uvdata;
+}