Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-03-09 19:09:01 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-03-09 19:09:32 +0300
commit29b405a32784f260d81d4acb1e154a17f4ccc155 (patch)
tree60dbf6948c19b37da9fcff432b6fb89e7b5e47da /source/blender/draw/engines/overlay/overlay_shader.c
parent3912a2a227c9674476795407003e019ff9abc34d (diff)
Overlay: Add antialiasing to particle sprites
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_shader.c')
-rw-r--r--source/blender/draw/engines/overlay/overlay_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_shader.c b/source/blender/draw/engines/overlay/overlay_shader.c
index 86d5f58957e..d5509c7f56b 100644
--- a/source/blender/draw/engines/overlay/overlay_shader.c
+++ b/source/blender/draw/engines/overlay/overlay_shader.c
@@ -1246,7 +1246,7 @@ GPUShader *OVERLAY_shader_particle_dot(void)
datatoc_common_view_lib_glsl,
datatoc_particle_vert_glsl,
NULL},
- .frag = (const char *[]){datatoc_particle_frag_glsl, NULL},
+ .frag = (const char *[]){datatoc_common_view_lib_glsl, datatoc_particle_frag_glsl, NULL},
.defs = (const char *[]){sh_cfg->def, "#define USE_DOTS\n", NULL},
});
}