Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2022-06-02 22:08:05 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-06-02 22:08:05 +0300
commitc15e913df87af34b381922b2a6951e9bc2baef6c (patch)
treeeb170876f4d90322eae3cdf5c41541a3121ea939 /source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl
parent7f47f187c18626456a31e2f8d6fd1ee8b9bfd011 (diff)
Cleanup: DRW: Added overlay_ prefix to all *.glsl files in overlay/shaders
This is needed to avoid potential naming collision with other engines
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl')
-rw-r--r--source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl
new file mode 100644
index 00000000000..280b31ea463
--- /dev/null
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl
@@ -0,0 +1,10 @@
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+
+void main()
+{
+ vec3 world_pos = point_object_to_world(vec3(au, 0.0));
+ gl_Position = point_world_to_ndc(world_pos);
+
+ finalColor = ((flag & FACE_UV_SELECT) != 0) ? colorVertexSelect : vec4(colorWire.rgb, 1.0);
+ gl_PointSize = pointSize;
+}