diff options
author | Julian Eisel <julian@blender.org> | 2022-11-10 15:17:42 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2022-11-10 15:17:42 +0300 |
commit | 7246c387435769a169ac24c91434c615df6434b4 (patch) | |
tree | 61842e3e0ce85e80720fdd7476d44d2e629f59fd /source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl | |
parent | c5f55d17096d373791363e46004176e3f7f7ae52 (diff) | |
parent | 0b4bd3ddc016298e868169a541cf6c132b10c587 (diff) |
Merge branch 'master' into asset-browser-grid-viewasset-browser-grid-view
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl index bc28d7a8a36..d3eb1a500ba 100644 --- a/source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl +++ b/source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl @@ -17,10 +17,10 @@ void main() vec2 dir = lineOutput.xy * 2.0 - 1.0; bool dir_horiz = abs(dir.x) > abs(dir.y); - vec2 uv = gl_FragCoord.xy * drw_view.viewport_size_inverse; + vec2 uv = gl_FragCoord.xy * sizeViewportInv; float depth_occluder = texture(depthTex, uv).r; float depth_min = depth_occluder; - vec2 texel_uv_size = drw_view.viewport_size_inverse; + vec2 texel_uv_size = sizeViewportInv; if (dir_horiz) { depth_min = min(depth_min, texture(depthTex, uv + vec2(-texel_uv_size.x, 0.0)).r); |