diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-01-17 16:45:22 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-17 16:46:32 +0300 |
commit | 9d3f35a0bf1bf5776363bfd61d53a7c85b5827a4 (patch) | |
tree | 595fe492f09aea9f97049339385f7966ac02f0e1 /source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl | |
parent | edee5a947b7ea3e1324aa334a22c7c9bbf47f5f7 (diff) |
Revert "Revert "GPUShaderCreateInfo for interface abstraction""
This reverts commit edee5a947b7ea3e1324aa334a22c7c9bbf47f5f7.
Fixes compilation error (Missing file BLI_float2.hh)
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl index 328d50e69e0..0b571040df5 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl @@ -4,6 +4,8 @@ #pragma BLENDER_REQUIRE(workbench_cavity_lib.glsl) #pragma BLENDER_REQUIRE(workbench_curvature_lib.glsl) +#ifndef DRW_SHADER_SHARED_H + uniform sampler2D depthBuffer; uniform sampler2D normalBuffer; uniform usampler2D objectIdBuffer; @@ -12,6 +14,8 @@ in vec4 uvcoordsvar; out vec4 fragColor; +#endif + void main() { float cavity = 0.0, edges = 0.0, curvature = 0.0; |