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authorJulian Eisel <julian@blender.org>2020-07-01 18:25:04 +0300
committerJulian Eisel <julian@blender.org>2020-07-01 18:25:04 +0300
commit889c4ca9c26d770af02cedef972d65eb173bdb5e (patch)
tree6f46156146db1b3f09d92c6eaa1f44ba8a584ed4 /source/blender/draw/engines/workbench/workbench_private.h
parent87df15190210eb84ef52e5dccc2932918f912da5 (diff)
parent0829cebeb024095c268f190c34daa8ae9a5a224c (diff)
Merge branch 'asset-uuid--archived' into asset-engine--archivedasset-engine--archived
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_private.h')
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index 20b6d368ac0..ee9960ea0ef 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -293,7 +293,7 @@ typedef struct WORKBENCH_PrivateData {
/** Object IDs buffer for curvature & outline. */
struct GPUTexture *object_id_tx;
- /** Prepass infos for each draw types [transparent][infront][hair]. */
+ /** Pre-pass information for each draw types [transparent][infront][hair]. */
WORKBENCH_Prepass prepass[2][2][2];
/* Materials */