Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2020-08-08 07:06:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-08 07:08:37 +0300
commita1d57e3f05f1602a07698e19f97f861d41f14775 (patch)
tree09d993cceed4d37c6d6a89ecd8aa764424aa0966 /source/blender/draw/engines/workbench
parent171e77c3c25a1224fc5f7db40ec6f8879f8dbbb0 (diff)
Cleanup: replace sizeof division with ARRAY_SIZE macro
Diffstat (limited to 'source/blender/draw/engines/workbench')
-rw-r--r--source/blender/draw/engines/workbench/workbench_shader.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_shader.c b/source/blender/draw/engines/workbench/workbench_shader.c
index aab3cef00e6..9cc5087bd36 100644
--- a/source/blender/draw/engines/workbench/workbench_shader.c
+++ b/source/blender/draw/engines/workbench/workbench_shader.c
@@ -508,11 +508,11 @@ void workbench_shader_free(void)
struct GPUShader **sh_array = &e_data.transp_prepass_sh_cache[0][0][0][0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
- for (int j = 0; j < sizeof(e_data.opaque_composite_sh) / sizeof(void *); j++) {
+ for (int j = 0; j < ARRAY_SIZE(e_data.opaque_composite_sh); j++) {
struct GPUShader **sh_array = &e_data.opaque_composite_sh[0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
- for (int j = 0; j < sizeof(e_data.shadow_depth_pass_sh) / sizeof(void *); j++) {
+ for (int j = 0; j < ARRAY_SIZE(e_data.shadow_depth_pass_sh); j++) {
struct GPUShader **sh_array = &e_data.shadow_depth_pass_sh[0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
@@ -524,7 +524,7 @@ void workbench_shader_free(void)
struct GPUShader **sh_array = &e_data.cavity_sh[0][0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}
- for (int j = 0; j < sizeof(e_data.smaa_sh) / sizeof(void *); j++) {
+ for (int j = 0; j < ARRAY_SIZE(e_data.smaa_sh); j++) {
struct GPUShader **sh_array = &e_data.smaa_sh[0];
DRW_SHADER_FREE_SAFE(sh_array[j]);
}