diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-26 10:38:25 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-09-26 10:58:36 +0300 |
commit | 333e41eac6daf60c6aa9df0496a39c57d74b9c87 (patch) | |
tree | 5986e980fd64bc4ef1c3dda125a0f9dca4bab2c8 /source/blender/draw/engines | |
parent | 0210c4df1793799a09a35e44be286dfca88769dc (diff) |
Cleanup: replace C-style casts with functional casts for numeric types
Use function style casts in C++ headers & source.
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r-- | source/blender/draw/engines/eevee_next/eevee_material.hh | 4 | ||||
-rw-r--r-- | source/blender/draw/engines/image/image_drawing_mode.hh | 35 |
2 files changed, 18 insertions, 21 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_material.hh b/source/blender/draw/engines/eevee_next/eevee_material.hh index ad0c293926b..f4b1f60b456 100644 --- a/source/blender/draw/engines/eevee_next/eevee_material.hh +++ b/source/blender/draw/engines/eevee_next/eevee_material.hh @@ -120,7 +120,7 @@ struct MaterialKey { uint64_t hash() const { BLI_assert(options < sizeof(*mat)); - return (uint64_t)mat + options; + return uint64_t(mat) + options; } bool operator<(const MaterialKey &k) const @@ -154,7 +154,7 @@ struct ShaderKey { uint64_t hash() const { - return (uint64_t)shader + options; + return uint64_t(shader) + options; } bool operator<(const ShaderKey &k) const diff --git a/source/blender/draw/engines/image/image_drawing_mode.hh b/source/blender/draw/engines/image/image_drawing_mode.hh index a1cd110e1d8..21dac8009f6 100644 --- a/source/blender/draw/engines/image/image_drawing_mode.hh +++ b/source/blender/draw/engines/image/image_drawing_mode.hh @@ -243,8 +243,8 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD do_partial_update_float_buffer(tile_buffer, iterator); } - const float tile_width = static_cast<float>(iterator.tile_data.tile_buffer->x); - const float tile_height = static_cast<float>(iterator.tile_data.tile_buffer->y); + const float tile_width = float(iterator.tile_data.tile_buffer->x); + const float tile_height = float(iterator.tile_data.tile_buffer->y); for (int i = 0; i < SCREEN_SPACE_DRAWING_MODE_TEXTURE_LEN; i++) { const TextureInfo &info = instance_data.texture_infos[i]; @@ -260,23 +260,20 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD const float texture_height = GPU_texture_height(texture); /* TODO: early bound check. */ ImageTileWrapper tile_accessor(iterator.tile_data.tile); - float tile_offset_x = static_cast<float>(tile_accessor.get_tile_x_offset()); - float tile_offset_y = static_cast<float>(tile_accessor.get_tile_y_offset()); + float tile_offset_x = float(tile_accessor.get_tile_x_offset()); + float tile_offset_y = float(tile_accessor.get_tile_y_offset()); rcti *changed_region_in_texel_space = &iterator.changed_region.region; rctf changed_region_in_uv_space; - BLI_rctf_init(&changed_region_in_uv_space, - static_cast<float>(changed_region_in_texel_space->xmin) / - static_cast<float>(iterator.tile_data.tile_buffer->x) + - tile_offset_x, - static_cast<float>(changed_region_in_texel_space->xmax) / - static_cast<float>(iterator.tile_data.tile_buffer->x) + - tile_offset_x, - static_cast<float>(changed_region_in_texel_space->ymin) / - static_cast<float>(iterator.tile_data.tile_buffer->y) + - tile_offset_y, - static_cast<float>(changed_region_in_texel_space->ymax) / - static_cast<float>(iterator.tile_data.tile_buffer->y) + - tile_offset_y); + BLI_rctf_init( + &changed_region_in_uv_space, + float(changed_region_in_texel_space->xmin) / float(iterator.tile_data.tile_buffer->x) + + tile_offset_x, + float(changed_region_in_texel_space->xmax) / float(iterator.tile_data.tile_buffer->x) + + tile_offset_x, + float(changed_region_in_texel_space->ymin) / float(iterator.tile_data.tile_buffer->y) + + tile_offset_y, + float(changed_region_in_texel_space->ymax) / float(iterator.tile_data.tile_buffer->y) + + tile_offset_y); rctf changed_overlapping_region_in_uv_space; const bool region_overlap = BLI_rctf_isect(&info.clipping_uv_bounds, &changed_region_in_uv_space, @@ -423,8 +420,8 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD * transformation. */ float uv_to_texel[4][4]; copy_m4_m4(uv_to_texel, instance_data.ss_to_texture); - float scale[3] = {static_cast<float>(texture_width) / static_cast<float>(tile_buffer.x), - static_cast<float>(texture_height) / static_cast<float>(tile_buffer.y), + float scale[3] = {float(texture_width) / float(tile_buffer.x), + float(texture_height) / float(tile_buffer.y), 1.0f}; rescale_m4(uv_to_texel, scale); uv_to_texel[3][0] += image_tile.get_tile_x_offset() / |