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authorCampbell Barton <ideasman42@gmail.com>2019-01-23 15:59:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-23 15:59:40 +0300
commitddc278da24a784c613dc43e99da6b52f6558aab5 (patch)
tree2942317f287ab821aa2330d3bf81c7837cdd0a45 /source/blender/draw/intern/DRW_render.h
parent48eed058b170e3def90fbc420933638d3986ca2c (diff)
Cleanup: comments above struct members, shader group assignments
Avoid using pointer to pointer when building shader groups.
Diffstat (limited to 'source/blender/draw/intern/DRW_render.h')
-rw-r--r--source/blender/draw/intern/DRW_render.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 4280359976e..22d740bd512 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -291,16 +291,20 @@ typedef enum {
DRW_STATE_CULL_FRONT = (1 << 9),
DRW_STATE_WIRE = (1 << 10),
DRW_STATE_POINT = (1 << 11),
- DRW_STATE_OFFSET_POSITIVE = (1 << 12), /* Polygon offset. Does not work with lines and points. */
- DRW_STATE_OFFSET_NEGATIVE = (1 << 13), /* Polygon offset. Does not work with lines and points. */
+ /** Polygon offset. Does not work with lines and points. */
+ DRW_STATE_OFFSET_POSITIVE = (1 << 12),
+ /** Polygon offset. Does not work with lines and points. */
+ DRW_STATE_OFFSET_NEGATIVE = (1 << 13),
/* DRW_STATE_STIPPLE_4 = (1 << 14), */ /* Not used */
DRW_STATE_BLEND = (1 << 15),
DRW_STATE_ADDITIVE = (1 << 16),
DRW_STATE_MULTIPLY = (1 << 17),
/* DRW_STATE_TRANSMISSION = (1 << 18), */ /* Not used */
DRW_STATE_CLIP_PLANES = (1 << 19),
- DRW_STATE_ADDITIVE_FULL = (1 << 20), /* Same as DRW_STATE_ADDITIVE but let alpha accumulate without premult. */
- DRW_STATE_BLEND_PREMUL = (1 << 21), /* Use that if color is already premult by alpha. */
+ /** Same as DRW_STATE_ADDITIVE but let alpha accumulate without premult. */
+ DRW_STATE_ADDITIVE_FULL = (1 << 20),
+ /** Use that if color is already premult by alpha. */
+ DRW_STATE_BLEND_PREMUL = (1 << 21),
DRW_STATE_WIRE_SMOOTH = (1 << 22),
DRW_STATE_TRANS_FEEDBACK = (1 << 23),
DRW_STATE_BLEND_OIT = (1 << 24),
@@ -598,7 +602,7 @@ typedef struct DRWContextState {
eDRW_ShaderSlot shader_slot;
- /* Last resort (some functions take this as an arg so we can't easily avoid).
+ /** Last resort (some functions take this as an arg so we can't easily avoid).
* May be NULL when used for selection or depth buffer. */
const struct bContext *evil_C;