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authorClément Foucault <foucault.clem@gmail.com>2018-05-31 19:43:19 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-05-31 20:09:20 +0300
commit712885c30ef2a8dbde91b7d8b4ffb9784a70fca5 (patch)
treeec2e82668e1524b82d77d8b20950f56d6c0e7e4c /source/blender/draw/intern/draw_cache_impl.h
parentf43e3d0b6bee3bef69649e4ebb85bdebdf19e8ce (diff)
DRW: Add wireframe buffer texture generation for wireframe drawing.
Only OB_MESH is supported for now. Creates a simple index buffer with negative indices if the edges is not a real edge. Also create the buffer texture representation of this buffer along with the pos_in_order buffer texture.
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl.h')
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index f77dafc9b31..8a8d41cb38a 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -28,6 +28,7 @@
struct CurveCache;
struct GPUMaterial;
+struct GPUTexture;
struct Gwn_Batch;
struct Gwn_IndexBuf;
struct Gwn_VertBuf;
@@ -121,6 +122,9 @@ struct Gwn_Batch *DRW_mesh_batch_cache_get_overlay_facedots(struct Mesh *me);
struct Gwn_Batch *DRW_mesh_batch_cache_get_facedots_with_select_id(struct Mesh *me, uint select_id_offset);
struct Gwn_Batch *DRW_mesh_batch_cache_get_edges_with_select_id(struct Mesh *me, uint select_id_offset);
struct Gwn_Batch *DRW_mesh_batch_cache_get_verts_with_select_id(struct Mesh *me, uint select_id_offset);
+/* Object mode Wireframe overlays */
+void DRW_mesh_batch_cache_get_wireframes_face_texbuf(
+ struct Mesh *me, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count);
void DRW_mesh_cache_sculpt_coords_ensure(struct Mesh *me);