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AgeCommit message (Expand)Author
2018-10-12Edit Mesh: Refactor edit mesh drawingClément Foucault
2018-10-11DRW: add ability to skip drawing verticesCampbell Barton
2018-10-01Edit UVs: Refactor drawing Shadow UV in Image EditorClément Foucault
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault
2018-09-26Fix misleading field naming.Alexander Gavrilov
2018-09-26Cleanup: naming of DRW mesh weight APICampbell Barton
2018-09-25Edit Curve: Fix cannot hide handlesClément Foucault
2018-09-25Implement correct drawing of advanced Weight display features.Alexander Gavrilov
2018-09-05Edit Mesh: Add support for draw option parametersClément Foucault
2018-08-23Rename: *_batch_cache_dirty > *_batch_cache_dirty_tagDalai Felinto
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-06-11MetaBall support for Workbench + EEVEEJeroen Bakker
2018-06-07Wireframe: Change / Optimize the limited wireframe visibility option.Clément Foucault
2018-06-05Wireframe: Add slider to hide edges from coplanar facesClément Foucault
2018-06-01Object Mode: Display loose edges if overlays are enables.Clément Foucault
2018-05-31DRW: Add wireframe buffer texture generation for wireframe drawing.Clément Foucault
2018-05-27Workbench: Shadow: Use depth fail method for manifold objects.Clément Foucault
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-20Workbench: Optimize Shadows.Clément Foucault
2018-05-15Draw manager: Pass object to hair batch cacheSergey Sharybin
2018-05-11Fix crash going to edit mode of particles with copy on writeSergey Sharybin
2018-05-11Particle edit: Initial support of edit with copy-on-writeSergey Sharybin
2018-05-09Draw manager: Implement point selection modes for particle edit modeSergey Sharybin
2018-05-09Draw manager: Initial implementation of key points visualizationSergey Sharybin
2018-05-09Draw manager: Start using more explicit API for particle edit modeSergey Sharybin
2018-05-02Eevee: Fix vertex color being in srgb space.Clément Foucault
2018-03-29Draw manager: Make particle code drawing closer to old viewportSergey Sharybin
2018-01-10Curve/Surface Display: UV supportmano-wii
2017-12-14Support for Batchs split by material for objects of type Curve, Surface, and ...Germano
2017-11-17Cleanup: warningsCampbell Barton
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-08-16DwM: Use Batch's for drawing selectionCampbell Barton
2017-07-12DwM: Option to use final material over mode shadingCampbell Barton
2017-06-28DwM: mesh data now only creates data thats usedCampbell Barton
2017-06-27Implement weight colors for lattices in draw managerLuca Rood
2017-06-26Hair UV implementation for EeveeLuca Rood
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-23DwM: texture paint support & mask modeCampbell Barton
2017-05-19Implement particle drawing with draw managerLuca Rood
2017-05-15Mesh Batch Cache: Split Edit Mesh mode Vertex Buffers for faster update.Clément Foucault
2017-05-12Implement hair drawing with Draw Manager in Clay engineLuca Rood
2017-05-05Clean up weight/vertex painting codeLuca Rood
2017-05-04Use mesh draw cache for back-buffer selectionCampbell Barton
2017-05-04Vertex paint with draw managerLuca Rood
2017-05-04Cleanup: rename ct -> lenCampbell Barton
2017-05-03Weight painting with draw managerLuca Rood
2017-04-25Eevee: Make default shaders works.Clément Foucault
2017-04-21Cleanup: move draw-cache creation from BKE to DRWCampbell Barton