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authorCampbell Barton <ideasman42@gmail.com>2019-03-20 10:17:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-20 10:25:27 +0300
commit4fa904e91c78148ba39ac40371d7680294e225bf (patch)
treeec6c1c6f6a1263e29900bedc9e876d941cc3febf /source/blender/draw/intern/draw_manager_shader.c
parentdb5a82302cb322b24d0e0a315e6af499706e8aca (diff)
Cleanup: use lowercase for dimensions in function names
Most API's already use this convention.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_shader.c')
-rw-r--r--source/blender/draw/intern/draw_manager_shader.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index 54ad98d3189..1fc6b61b87a 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -297,12 +297,12 @@ GPUShader *DRW_shader_create_with_transform_feedback(
prim_type, varying_names, varying_count, __func__);
}
-GPUShader *DRW_shader_create_2D(const char *frag, const char *defines)
+GPUShader *DRW_shader_create_2d(const char *frag, const char *defines)
{
return GPU_shader_create(datatoc_gpu_shader_2D_vert_glsl, frag, NULL, NULL, defines, __func__);
}
-GPUShader *DRW_shader_create_3D(const char *frag, const char *defines)
+GPUShader *DRW_shader_create_3d(const char *frag, const char *defines)
{
return GPU_shader_create(datatoc_gpu_shader_3D_vert_glsl, frag, NULL, NULL, defines, __func__);
}
@@ -312,7 +312,7 @@ GPUShader *DRW_shader_create_fullscreen(const char *frag, const char *defines)
return GPU_shader_create(datatoc_common_fullscreen_vert_glsl, frag, NULL, NULL, defines, __func__);
}
-GPUShader *DRW_shader_create_3D_depth_only(eGPUShaderConfig sh_cfg)
+GPUShader *DRW_shader_create_3d_depth_only(eGPUShaderConfig sh_cfg)
{
return GPU_shader_get_builtin_shader_with_config(GPU_SHADER_3D_DEPTH_ONLY, sh_cfg);
}