diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-02-10 03:02:06 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-10 03:02:06 +0300 |
commit | 16d7967c2b404cbe6719192e073c7685376f6ab1 (patch) | |
tree | 67cce46fa7b7fafccf7a7ddc9ed450f0afd18e2e /source/blender/draw/intern/draw_manager_shader.c | |
parent | 66c23ea2b4a4eb66490a8b9b6c57ed60ec934a42 (diff) |
Cleanup: use shorter name for shader config
The struct name is descriptive,
this isn't going to be confused with other variables.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_shader.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager_shader.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index 93aab9c0629..2c83316d1fa 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -311,9 +311,9 @@ GPUShader *DRW_shader_create_fullscreen(const char *frag, const char *defines) return GPU_shader_create(datatoc_common_fullscreen_vert_glsl, frag, NULL, NULL, defines, __func__); } -GPUShader *DRW_shader_create_3D_depth_only(eGPUShaderConfig shader_cfg) +GPUShader *DRW_shader_create_3D_depth_only(eGPUShaderConfig sh_cfg) { - return GPU_shader_get_builtin_shader_with_config(GPU_SHADER_3D_DEPTH_ONLY, shader_cfg); + return GPU_shader_get_builtin_shader_with_config(GPU_SHADER_3D_DEPTH_ONLY, sh_cfg); } GPUMaterial *DRW_shader_find_from_world(World *wo, const void *engine_type, int options, bool deferred) |