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AgeCommit message (Expand)Author
2022-11-05Cleanup: use bool instead of short for job stop & do_update argumentsCampbell Barton
2022-10-10Cleanup: quiet warnings, formatCampbell Barton
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-09-27GPU: Revert part of D16017 that was accidentally commitedClément Foucault
2022-09-23Cleanup: compiler warningsCampbell Barton
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-16Revert "EEVEE: Fix volumetric resolve in large scenes."Jeroen Bakker
2022-09-13EEVEE: Fix volumetric resolve in large scenes.Jeroen Bakker
2022-04-29Fix T97686 DRW: Freeze when switching to material preview or render viewClément Foucault
2022-04-28GPUMaterial: Rework the deferred compilation to not use double locksClément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-03-30Metal: Adding alternative support for GPU_PRIM_TRI_FAN/LINE_LOOP For Metal ba...Jason Fielder
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-01Silence draw manager warning.Jeroen Bakker
2022-02-01Cleanup: Remove unused datatoc definitions.Jeroen Bakker
2022-02-01Fix T95376: Fix crash when switching to UV workspace.Jeroen Bakker
2022-01-27Cleanup: Fix const correctness warningClément Foucault
2022-01-27Cleanup: Add more const correctness to some functionsClément Foucault
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-05-26GPU: Compute Pipeline.Jeroen Bakker
2021-04-30Fix potential buffer overrun in drw_shader_dependencies_getCampbell Barton
2020-10-27Cleanup: use over-line for doxy commentsCampbell Barton
2020-09-08fix flushClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-08-18GPUShader: Improve auto nameClément Foucault
2020-08-05Merge branch 'blender-v2.90-release'Jeroen Bakker
2020-08-05Fix T77346: GPU Workaround Always Render Using Main ContextJeroen Bakker
2020-07-30GPU: Fix compilation errorClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-15DRW: Shader: Fix const correctness and print better debug outputClément Foucault
2020-07-15DRW: Shader: Add DRW_shader_create(_fullscreen)_with_shaderlibClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-06-03Cleanup: DRW: Remove builtin 3D only shader usageClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-05-19Merge branch 'blender-v2.83-release'Germano Cavalcante
2020-05-19Fix T66916 UI: Wrong information in Status bar after cancelling a renderClément Foucault
2020-04-27GPU: add assert for immBegin buffer size & contextChristian Rauch
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-15Fix potential draw manager assignment to negative indexCampbell Barton
2020-03-11Workbench Simplification RefactorClément Foucault
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2019-08-17Cleanup: spellingCampbell Barton
2019-07-01Fix T66262: slow preview icon loadingBrecht Van Lommel
2019-06-06Cleanup: extra-semi-stmt warningCampbell Barton
2019-06-05Fix crash when editing shaders on Intel HD 4000.mano-wii
2019-05-14GPU: Move Material index to nodetree evaluationClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-30Sequencer: Scene Strip PerformanceJeroen Bakker
2019-04-17ClangFormat: apply to source, most of internCampbell Barton