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authorHans Goudey <h.goudey@me.com>2022-11-11 04:14:48 +0300
committerHans Goudey <h.goudey@me.com>2022-11-11 04:41:13 +0300
commit9465b109af0b70244a36f9e68493e316d9f8b56f (patch)
treec4d933bf09f8313071556063156538ec3356b24c /source/blender/draw/intern/draw_pass.hh
parent026d21a225521670c6b5083da9da61227da69e65 (diff)
parentca1642cd0c5cdf634fe2022c955d93983de95934 (diff)
Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-generic
Diffstat (limited to 'source/blender/draw/intern/draw_pass.hh')
-rw-r--r--source/blender/draw/intern/draw_pass.hh12
1 files changed, 9 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_pass.hh b/source/blender/draw/intern/draw_pass.hh
index 892dfdddfcf..2c1fd16928e 100644
--- a/source/blender/draw/intern/draw_pass.hh
+++ b/source/blender/draw/intern/draw_pass.hh
@@ -159,8 +159,10 @@ class PassBase {
*
* IMPORTANT: This does not set the stencil mask/reference values. Add a call to state_stencil()
* to ensure correct behavior of stencil aware draws.
+ *
+ * TODO(fclem): clip_plane_count should be part of shader state.
*/
- void state_set(DRWState state);
+ void state_set(DRWState state, int clip_plane_count = 0);
/**
* Clear the current frame-buffer.
@@ -731,9 +733,13 @@ template<class T> inline void PassBase<T>::barrier(eGPUBarrier type)
/** \name State Implementation
* \{ */
-template<class T> inline void PassBase<T>::state_set(DRWState state)
+template<class T> inline void PassBase<T>::state_set(DRWState state, int clip_plane_count)
{
- create_command(Type::StateSet).state_set = {state};
+ /** \note This is for compatibility with the old clip plane API. */
+ if (clip_plane_count > 0) {
+ state |= DRW_STATE_CLIP_PLANES;
+ }
+ create_command(Type::StateSet).state_set = {state, clip_plane_count};
}
template<class T>