diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2022-09-07 14:42:53 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-09-07 14:51:05 +0300 |
commit | da0c3cdbc9ae35e55a5f655112967ea5c51d7e25 (patch) | |
tree | f551f4fdb4d359702483da9662453e77f8ae0f43 /source/blender/draw/intern | |
parent | 967664d1ee2f40a85301b1a8ccdb0ba3fe811d5d (diff) |
DRW: fix 'bind_texture' being called in place of 'bind_image'
Error pointed out by tests.
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/draw_pass.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_pass.hh b/source/blender/draw/intern/draw_pass.hh index e4b3a56c414..e1a0a6652ac 100644 --- a/source/blender/draw/intern/draw_pass.hh +++ b/source/blender/draw/intern/draw_pass.hh @@ -806,7 +806,7 @@ inline void PassBase<T>::bind_texture(const char *name, template<class T> inline void PassBase<T>::bind_image(const char *name, GPUTexture *image) { - this->bind_texture(GPU_shader_get_texture_binding(shader_, name), image); + this->bind_image(GPU_shader_get_texture_binding(shader_, name), image); } template<class T> inline void PassBase<T>::bind_ssbo(int slot, GPUStorageBuf *buffer) |