diff options
author | Joseph Eagar <joeedh@gmail.com> | 2022-09-29 11:25:28 +0300 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2022-09-29 11:25:47 +0300 |
commit | 039429faeb4160cc26b283c7309c9cb9d87ee7c0 (patch) | |
tree | 79462c6fd5fdc87a5a32ec10bd25e536d4936b27 /source/blender/draw/intern | |
parent | 9be99bcb459f4da9d3fbb83881b3d510c7b528c3 (diff) |
Sculpt: fix missing nullptr check in pbvh draw
This time it was face sets.
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/draw_pbvh.cc | 47 |
1 files changed, 30 insertions, 17 deletions
diff --git a/source/blender/draw/intern/draw_pbvh.cc b/source/blender/draw/intern/draw_pbvh.cc index 81550d368a6..2f325f7cf62 100644 --- a/source/blender/draw/intern/draw_pbvh.cc +++ b/source/blender/draw/intern/draw_pbvh.cc @@ -550,27 +550,40 @@ struct PBVHBatches { } case CD_PBVH_FSET_TYPE: { int *face_sets = static_cast<int *>( - CustomData_get_layer(args->pdata, CD_SCULPT_FACE_SETS)); - int last_poly = -1; - uchar fset_color[3] = {255, 255, 255}; + CustomData_get_layer_named(args->pdata, CD_PROP_INT32, ".sculpt_face_set")); - foreach_faces([&](int /*buffer_i*/, int /*tri_i*/, int /*vertex_i*/, const MLoopTri *tri) { - if (last_poly != tri->poly && args->face_sets) { - last_poly = tri->poly; + if (face_sets) { + int last_poly = -1; + uchar fset_color[3] = {255, 255, 255}; - const int fset = abs(face_sets[tri->poly]); + foreach_faces( + [&](int /*buffer_i*/, int /*tri_i*/, int /*vertex_i*/, const MLoopTri *tri) { + if (last_poly != tri->poly && args->face_sets) { + last_poly = tri->poly; - if (fset != args->face_sets_color_default) { - BKE_paint_face_set_overlay_color_get(fset, args->face_sets_color_seed, fset_color); - } - else { - /* Skip for the default color face set to render it white. */ - fset_color[0] = fset_color[1] = fset_color[2] = 255; - } - } + const int fset = abs(face_sets[tri->poly]); - *static_cast<uchar3 *>(GPU_vertbuf_raw_step(&access)) = fset_color; - }); + if (fset != args->face_sets_color_default) { + BKE_paint_face_set_overlay_color_get( + fset, args->face_sets_color_seed, fset_color); + } + else { + /* Skip for the default color face set to render it white. */ + fset_color[0] = fset_color[1] = fset_color[2] = 255; + } + } + + *static_cast<uchar3 *>(GPU_vertbuf_raw_step(&access)) = fset_color; + }); + } + else { + uchar fset_color[3] = {255, 255, 255}; + + foreach_faces( + [&](int /*buffer_i*/, int /*tri_i*/, int /*vertex_i*/, const MLoopTri *tri) { + *static_cast<uchar3 *>(GPU_vertbuf_raw_step(&access)) = fset_color; + }); + } break; } |