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authorClément Foucault <foucault.clem@gmail.com>2022-03-29 11:49:49 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-03-30 16:50:06 +0300
commit9b9fda2122ae38ae6f92f31a21674c55a5a52295 (patch)
tree31ac693fb868361006222922baed899c072860f5 /source/blender/draw/intern
parent883326040ec20a8289e619446147792f62e6aa32 (diff)
Overlay: Port Armature shader to ShaderCreateInfo
Should have no regression.
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r--source/blender/draw/intern/draw_common_shader_shared.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_common_shader_shared.h b/source/blender/draw/intern/draw_common_shader_shared.h
index fa1fc9516b0..46382ed7f16 100644
--- a/source/blender/draw/intern/draw_common_shader_shared.h
+++ b/source/blender/draw/intern/draw_common_shader_shared.h
@@ -229,7 +229,6 @@ BLI_STATIC_ASSERT_ALIGN(GlobalsUboStorage, 16)
# define colorFaceFront globalsBlock.colorFaceFront
# define colorUVShadow globalsBlock.colorUVShadow
# define screenVecs globalsBlock.screenVecs
-# define sizeViewportInv globalsBlock.sizeViewport.zw
# define sizeViewport globalsBlock.sizeViewport.xy
# define sizePixel globalsBlock.sizePixel
# define pixelFac globalsBlock.pixelFac