diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-03-23 05:30:02 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-23 06:26:33 +0300 |
commit | 0093ad643a6d5d59e054843df9e1079206959ec4 (patch) | |
tree | e3d3cd8dbc8f9583af3da42e4ba37dcb788f5fd5 /source/blender/draw/modes/paint_vertex_mode.c | |
parent | 045a615f9a4c1f52b336497e99eb449f92e9dfb2 (diff) |
Cleanp: remove redundant clipping uniform
workbench_material_shgroup_uniform handles this.
Diffstat (limited to 'source/blender/draw/modes/paint_vertex_mode.c')
-rw-r--r-- | source/blender/draw/modes/paint_vertex_mode.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c index ac678a996dc..95ee3729c77 100644 --- a/source/blender/draw/modes/paint_vertex_mode.c +++ b/source/blender/draw/modes/paint_vertex_mode.c @@ -108,7 +108,7 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata)) const DRWContextState *draw_ctx = DRW_context_state_get(); PAINT_VERTEX_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg]; - if (draw_ctx->sh_cfg) { + if (draw_ctx->sh_cfg == GPU_SHADER_CFG_CLIPPED) { DRW_state_clip_planes_set_from_rv3d(draw_ctx->rv3d); } const GPUShaderConfigData *sh_cfg_data = &GPU_shader_cfg_data[draw_ctx->sh_cfg]; |