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authorClément Foucault <foucault.clem@gmail.com>2019-05-10 02:57:42 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-10 13:25:16 +0300
commit632e0725d27271f95073f668a24bcf06f603f001 (patch)
tree6980992db3d05f25aff27646bad1e3a01827153b /source/blender/draw/modes/paint_vertex_mode.c
parent6006f86e07c5732f72015d500ce3e066464e2baa (diff)
Overlays: Use common_view_lib.glsl
This removes ModelViewProjectionMatrix usage
Diffstat (limited to 'source/blender/draw/modes/paint_vertex_mode.c')
-rw-r--r--source/blender/draw/modes/paint_vertex_mode.c15
1 files changed, 13 insertions, 2 deletions
diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c
index ef3af1255eb..caf7a5fb184 100644
--- a/source/blender/draw/modes/paint_vertex_mode.c
+++ b/source/blender/draw/modes/paint_vertex_mode.c
@@ -42,6 +42,7 @@ extern char datatoc_paint_wire_vert_glsl[];
extern char datatoc_paint_wire_frag_glsl[];
extern char datatoc_paint_vert_frag_glsl[];
extern char datatoc_common_globals_lib_glsl[];
+extern char datatoc_common_view_lib_glsl[];
extern char datatoc_gpu_shader_uniform_color_frag_glsl[];
@@ -115,12 +116,16 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata))
if (!sh_data->face_select_overlay) {
sh_data->by_mode[VERTEX_MODE].color_face = GPU_shader_create_from_arrays({
- .vert = (const char *[]){sh_cfg_data->lib, datatoc_paint_vertex_vert_glsl, NULL},
+ .vert = (const char *[]){sh_cfg_data->lib,
+ datatoc_common_view_lib_glsl,
+ datatoc_paint_vertex_vert_glsl,
+ NULL},
.frag = (const char *[]){datatoc_paint_vertex_frag_glsl, NULL},
.defs = (const char *[]){sh_cfg_data->def, NULL},
});
sh_data->by_mode[WEIGHT_MODE].color_face = GPU_shader_create_from_arrays({
.vert = (const char *[]){sh_cfg_data->lib,
+ datatoc_common_view_lib_glsl,
datatoc_common_globals_lib_glsl,
datatoc_paint_weight_vert_glsl,
NULL},
@@ -131,13 +136,17 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata))
});
sh_data->face_select_overlay = GPU_shader_create_from_arrays({
- .vert = (const char *[]){sh_cfg_data->lib, datatoc_paint_face_vert_glsl, NULL},
+ .vert = (const char *[]){sh_cfg_data->lib,
+ datatoc_common_view_lib_glsl,
+ datatoc_paint_face_vert_glsl,
+ NULL},
.frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL},
.defs = (const char *[]){sh_cfg_data->def, NULL},
});
sh_data->vert_select_overlay = GPU_shader_create_from_arrays({
.vert = (const char *[]){sh_cfg_data->lib,
datatoc_common_globals_lib_glsl,
+ datatoc_common_view_lib_glsl,
datatoc_paint_wire_vert_glsl,
NULL},
.frag = (const char *[]){datatoc_paint_vert_frag_glsl, NULL},
@@ -152,6 +161,7 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata))
sh_data->by_mode[i].wire_overlay = GPU_shader_create_from_arrays({
.vert = (const char *[]){sh_cfg_data->lib,
datatoc_common_globals_lib_glsl,
+ datatoc_common_view_lib_glsl,
datatoc_paint_wire_vert_glsl,
NULL},
.frag = (const char *[]){datatoc_paint_wire_frag_glsl, NULL},
@@ -160,6 +170,7 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata))
sh_data->by_mode[i].wire_select_overlay = GPU_shader_create_from_arrays({
.vert = (const char *[]){sh_cfg_data->lib,
datatoc_common_globals_lib_glsl,
+ datatoc_common_view_lib_glsl,
datatoc_paint_wire_vert_glsl,
NULL},
.frag = (const char *[]){datatoc_paint_wire_frag_glsl, NULL},