diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-10 02:57:42 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-10 13:25:16 +0300 |
commit | 632e0725d27271f95073f668a24bcf06f603f001 (patch) | |
tree | 6980992db3d05f25aff27646bad1e3a01827153b /source/blender/draw/modes/paint_vertex_mode.c | |
parent | 6006f86e07c5732f72015d500ce3e066464e2baa (diff) |
Overlays: Use common_view_lib.glsl
This removes ModelViewProjectionMatrix usage
Diffstat (limited to 'source/blender/draw/modes/paint_vertex_mode.c')
-rw-r--r-- | source/blender/draw/modes/paint_vertex_mode.c | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c index ef3af1255eb..caf7a5fb184 100644 --- a/source/blender/draw/modes/paint_vertex_mode.c +++ b/source/blender/draw/modes/paint_vertex_mode.c @@ -42,6 +42,7 @@ extern char datatoc_paint_wire_vert_glsl[]; extern char datatoc_paint_wire_frag_glsl[]; extern char datatoc_paint_vert_frag_glsl[]; extern char datatoc_common_globals_lib_glsl[]; +extern char datatoc_common_view_lib_glsl[]; extern char datatoc_gpu_shader_uniform_color_frag_glsl[]; @@ -115,12 +116,16 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata)) if (!sh_data->face_select_overlay) { sh_data->by_mode[VERTEX_MODE].color_face = GPU_shader_create_from_arrays({ - .vert = (const char *[]){sh_cfg_data->lib, datatoc_paint_vertex_vert_glsl, NULL}, + .vert = (const char *[]){sh_cfg_data->lib, + datatoc_common_view_lib_glsl, + datatoc_paint_vertex_vert_glsl, + NULL}, .frag = (const char *[]){datatoc_paint_vertex_frag_glsl, NULL}, .defs = (const char *[]){sh_cfg_data->def, NULL}, }); sh_data->by_mode[WEIGHT_MODE].color_face = GPU_shader_create_from_arrays({ .vert = (const char *[]){sh_cfg_data->lib, + datatoc_common_view_lib_glsl, datatoc_common_globals_lib_glsl, datatoc_paint_weight_vert_glsl, NULL}, @@ -131,13 +136,17 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata)) }); sh_data->face_select_overlay = GPU_shader_create_from_arrays({ - .vert = (const char *[]){sh_cfg_data->lib, datatoc_paint_face_vert_glsl, NULL}, + .vert = (const char *[]){sh_cfg_data->lib, + datatoc_common_view_lib_glsl, + datatoc_paint_face_vert_glsl, + NULL}, .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL}, .defs = (const char *[]){sh_cfg_data->def, NULL}, }); sh_data->vert_select_overlay = GPU_shader_create_from_arrays({ .vert = (const char *[]){sh_cfg_data->lib, datatoc_common_globals_lib_glsl, + datatoc_common_view_lib_glsl, datatoc_paint_wire_vert_glsl, NULL}, .frag = (const char *[]){datatoc_paint_vert_frag_glsl, NULL}, @@ -152,6 +161,7 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata)) sh_data->by_mode[i].wire_overlay = GPU_shader_create_from_arrays({ .vert = (const char *[]){sh_cfg_data->lib, datatoc_common_globals_lib_glsl, + datatoc_common_view_lib_glsl, datatoc_paint_wire_vert_glsl, NULL}, .frag = (const char *[]){datatoc_paint_wire_frag_glsl, NULL}, @@ -160,6 +170,7 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata)) sh_data->by_mode[i].wire_select_overlay = GPU_shader_create_from_arrays({ .vert = (const char *[]){sh_cfg_data->lib, datatoc_common_globals_lib_glsl, + datatoc_common_view_lib_glsl, datatoc_paint_wire_vert_glsl, NULL}, .frag = (const char *[]){datatoc_paint_wire_frag_glsl, NULL}, |