Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2019-05-28 00:21:39 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-28 15:22:22 +0300
commite0c1116ce3dfef8415b7a975e82cd1506383ed9c (patch)
tree5e1aac7b4ed95890e8025ef28ef8147338eeb861 /source/blender/draw/modes/paint_vertex_mode.c
parent2e211d099f8d13b79cdf9057f77532c587311c3d (diff)
Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarity
Diffstat (limited to 'source/blender/draw/modes/paint_vertex_mode.c')
-rw-r--r--source/blender/draw/modes/paint_vertex_mode.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c
index 051f57fd9e0..fe7f367c712 100644
--- a/source/blender/draw/modes/paint_vertex_mode.c
+++ b/source/blender/draw/modes/paint_vertex_mode.c
@@ -198,7 +198,7 @@ static void PAINT_VERTEX_cache_init(void *vedata)
/* Vertex color pass */
{
DRWPass *pass = DRW_pass_create(
- "Vert Color Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_MULTIPLY);
+ "Vert Color Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_MUL);
DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->by_mode[VERTEX_MODE].color_face, pass);
DRW_shgroup_uniform_float_copy(
shgrp, "white_factor", 1.0f - v3d->overlay.vertex_paint_mode_opacity);
@@ -212,7 +212,7 @@ static void PAINT_VERTEX_cache_init(void *vedata)
/* Weight color pass */
{
DRWPass *pass = DRW_pass_create(
- "Weight Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_MULTIPLY);
+ "Weight Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_MUL);
DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->by_mode[WEIGHT_MODE].color_face, pass);
DRW_shgroup_uniform_bool_copy(
shgrp, "drawContours", (v3d->overlay.wpaint_flag & V3D_OVERLAY_WPAINT_CONTOURS) != 0);
@@ -259,7 +259,7 @@ static void PAINT_VERTEX_cache_init(void *vedata)
static float col[4] = {1.0f, 1.0f, 1.0f, 0.2f};
DRWPass *pass = DRW_pass_create("Face Mask Pass",
DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH |
- DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND);
+ DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ALPHA);
DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->face_select_overlay, pass);
DRW_shgroup_uniform_vec4(shgrp, "color", col, 1);
if (rv3d->rflag & RV3D_CLIPPING) {