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authorCampbell Barton <ideasman42@gmail.com>2019-01-22 04:09:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-22 04:09:27 +0300
commit7f40d553f90358c5383100f4f5b5e2410dcd7369 (patch)
treedab3bd1aa664ea46101fa0e68de171e92fb0ff53 /source/blender/draw/modes/paint_weight_mode.c
parentc7768bcf4b116aa515890feed2f3019a2d9c55f4 (diff)
Cleanp: use single global for draw manager
Add 'G_draw' for all draw manager globals, avoids adding extern to each file. Connection between `ts` and `globals_ubo` wasn't obvious, now called `G_draw.block` & `G_draw.block_ubo`.
Diffstat (limited to 'source/blender/draw/modes/paint_weight_mode.c')
-rw-r--r--source/blender/draw/modes/paint_weight_mode.c13
1 files changed, 4 insertions, 9 deletions
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c
index 0d6b2edba93..87e832ef585 100644
--- a/source/blender/draw/modes/paint_weight_mode.c
+++ b/source/blender/draw/modes/paint_weight_mode.c
@@ -40,11 +40,6 @@
#include "DEG_depsgraph_query.h"
-extern struct GPUUniformBuffer *globals_ubo; /* draw_common.c */
-extern struct GlobalsUboStorage ts; /* draw_common.c */
-
-extern struct GPUTexture *globals_weight_ramp; /* draw_common.c */
-
extern char datatoc_paint_face_vert_glsl[];
extern char datatoc_paint_weight_vert_glsl[];
extern char datatoc_paint_weight_frag_glsl[];
@@ -142,8 +137,8 @@ static void PAINT_WEIGHT_cache_init(void *vedata)
DRW_shgroup_uniform_bool_copy(stl->g_data->fweights_shgrp, "drawContours", (v3d->overlay.wpaint_flag & V3D_OVERLAY_WPAINT_CONTOURS) != 0);
DRW_shgroup_uniform_float(stl->g_data->fweights_shgrp, "opacity", &v3d->overlay.weight_paint_mode_opacity, 1);
- DRW_shgroup_uniform_texture(stl->g_data->fweights_shgrp, "colorramp", globals_weight_ramp);
- DRW_shgroup_uniform_block(stl->g_data->fweights_shgrp, "globalsBlock", globals_ubo);
+ DRW_shgroup_uniform_texture(stl->g_data->fweights_shgrp, "colorramp", G_draw.weight_ramp);
+ DRW_shgroup_uniform_block(stl->g_data->fweights_shgrp, "globalsBlock", G_draw.block_ubo);
}
{
@@ -152,7 +147,7 @@ static void PAINT_WEIGHT_cache_init(void *vedata)
DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
stl->g_data->lwire_shgrp = DRW_shgroup_create(e_data.wire_overlay_shader, psl->wire_overlay);
- DRW_shgroup_uniform_block(stl->g_data->lwire_shgrp, "globalsBlock", globals_ubo);
+ DRW_shgroup_uniform_block(stl->g_data->lwire_shgrp, "globalsBlock", G_draw.block_ubo);
}
{
@@ -172,7 +167,7 @@ static void PAINT_WEIGHT_cache_init(void *vedata)
DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
stl->g_data->vert_shgrp = DRW_shgroup_create(e_data.vert_overlay_shader, psl->vert_overlay);
- DRW_shgroup_uniform_block(stl->g_data->vert_shgrp, "globalsBlock", globals_ubo);
+ DRW_shgroup_uniform_block(stl->g_data->vert_shgrp, "globalsBlock", G_draw.block_ubo);
}
}