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authorLuca Rood <dev@lucarood.com>2017-06-26 15:52:59 +0300
committerLuca Rood <dev@lucarood.com>2017-06-26 15:52:59 +0300
commitbafb90480706ad0c380a8eb1907beb046bfbcf1e (patch)
tree1e28e4c1946ba7ed2b112f9fc4891a39cce6d2e7 /source/blender/draw/modes/paint_weight_mode.c
parent37593b6a4242c8a31ffd6ce82b861b2097769ccf (diff)
Fix T51559: Update draw cache when changing flat/smooth shading
This also renames some flags/variables to be more generic for updating purposes. The call used here was previously only used for updating paint data, but as it was reused here, flags and variables were renamed to accomodate more clearly to the new usages.
Diffstat (limited to 'source/blender/draw/modes/paint_weight_mode.c')
-rw-r--r--source/blender/draw/modes/paint_weight_mode.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c
index 270566b6cc6..6a46acd869b 100644
--- a/source/blender/draw/modes/paint_weight_mode.c
+++ b/source/blender/draw/modes/paint_weight_mode.c
@@ -92,7 +92,7 @@ static void PAINT_WEIGHT_engine_init(void *UNUSED(vedata))
if (e_data.actdef != draw_ctx->obact->actdef) {
e_data.actdef = draw_ctx->obact->actdef;
- BKE_mesh_batch_cache_dirty(draw_ctx->obact->data, BKE_MESH_BATCH_DIRTY_PAINT);
+ BKE_mesh_batch_cache_dirty(draw_ctx->obact->data, BKE_MESH_BATCH_DIRTY_NOCHECK);
}
if (!e_data.weight_face_shader) {