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author | Joshua Leung <aligorith@gmail.com> | 2018-05-11 21:43:44 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2018-05-11 21:43:44 +0300 |
commit | 9637e4e65f1dba914eee80fa3b1fbe7b9c30f569 (patch) | |
tree | f96653fd5cd7086fb4d9c5381ff804499a50a16e /source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl | |
parent | f998bad211aee61fe5131d7b8b56cd24969f29cc (diff) |
WIP: Quick hack to get Timeline header buttons to show up where we want them totmp-TimelineHeaderButtonsStretching
WARNING: Prototype code to test that the UI design idea works.
This is a nasty hack, as it uses hardcoded button sizes (extracted by hand from
a screenshot and tweaked), and used to adjust the scale_x of layout items used
to house the spacers-layouts.
(The non-hacky part of this the new "uiItemSpacer" widget. Eventually the layout
manager should be identifying these widgets and setting the sizes on them in using
a method similar to what we're doing here).
Diffstat (limited to 'source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl')
0 files changed, 0 insertions, 0 deletions