Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-10-09 12:49:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-09 12:49:27 +0300
commita5b4b0f21c1ae8c96e4fea9abdcfac2fab1cf300 (patch)
tree0658d8bdfb8ec03652aa04f82ee8a4d243ec6370 /source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
parentd68f698cf0321477c0734474150eb4bc43c4e85f (diff)
parentabcda06934aba054de8540b66b13c2bbc5f8f515 (diff)
Merge branch '28' into custom-manipulatorscustom-manipulators
Diffstat (limited to 'source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl')
-rw-r--r--source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
index 5bc9a8bef85..8ebfa4376f0 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
@@ -15,9 +15,24 @@ out vec4 vPos;
out vec4 pPos;
out ivec4 vData;
+#ifdef VERTEX_FACING
+uniform mat4 ProjectionMatrix;
+uniform mat3 NormalMatrix;
+
+in vec3 vnor;
+out float vFacing;
+#endif
+
void main()
{
vPos = ModelViewMatrix * vec4(pos, 1.0);
pPos = ModelViewProjectionMatrix * vec4(pos, 1.0);
vData = data;
+#ifdef VERTEX_FACING
+ vec3 view_normal = normalize(NormalMatrix * vnor);
+ vec3 view_vec = (ProjectionMatrix[3][3] == 0.0)
+ ? normalize(vPos.xyz)
+ : vec3(0.0, 0.0, 1.0);
+ vFacing = dot(view_vec, view_normal);
+#endif
}