diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-17 05:50:12 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-17 05:51:07 +0300 |
commit | 1f2a5fea87526da95c79269b8f2d4bbc60673666 (patch) | |
tree | 8af48030c0ff8e29a58af1106b9ef993eaa9e905 /source/blender/draw | |
parent | 9d2136f272452bd6b4ecafb0d0bdedf24bd80471 (diff) |
Cleanup: strip blank lines around comment blocks
Diffstat (limited to 'source/blender/draw')
3 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c index 2f4a201637f..6ba71e2b2db 100644 --- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c +++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c @@ -25,7 +25,6 @@ * they take into account to create the render passes. When accurate mode is off the number of * levels is used as the number of cryptomatte samples to take. When accuracy mode is on the number * of render samples is used. - * */ #include "DRW_engine.h" diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl index 99186ab6f67..c3606dca4f7 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl @@ -2,7 +2,6 @@ /** * Dilate motion vector tiles until we covered maximum velocity. * Outputs the largest intersecting motion vector in the neighborhood. - * */ #pragma BLENDER_REQUIRE(common_math_geom_lib.glsl) diff --git a/source/blender/draw/intern/DRW_gpu_wrapper.hh b/source/blender/draw/intern/DRW_gpu_wrapper.hh index b32fdedaeb9..b8ef9e07579 100644 --- a/source/blender/draw/intern/DRW_gpu_wrapper.hh +++ b/source/blender/draw/intern/DRW_gpu_wrapper.hh @@ -50,7 +50,6 @@ * * `draw::Framebuffer` * Simple wrapper to #GPUFramebuffer that can be moved. - * */ #include "DRW_render.h" |