Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <campbell@blender.org>2022-08-17 05:50:12 +0300
committerCampbell Barton <campbell@blender.org>2022-08-17 05:51:07 +0300
commit1f2a5fea87526da95c79269b8f2d4bbc60673666 (patch)
tree8af48030c0ff8e29a58af1106b9ef993eaa9e905 /source/blender/draw
parent9d2136f272452bd6b4ecafb0d0bdedf24bd80471 (diff)
Cleanup: strip blank lines around comment blocks
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee/eevee_cryptomatte.c1
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl1
-rw-r--r--source/blender/draw/intern/DRW_gpu_wrapper.hh1
3 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
index 2f4a201637f..6ba71e2b2db 100644
--- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c
+++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
@@ -25,7 +25,6 @@
* they take into account to create the render passes. When accurate mode is off the number of
* levels is used as the number of cryptomatte samples to take. When accuracy mode is on the number
* of render samples is used.
- *
*/
#include "DRW_engine.h"
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl
index 99186ab6f67..c3606dca4f7 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl
@@ -2,7 +2,6 @@
/**
* Dilate motion vector tiles until we covered maximum velocity.
* Outputs the largest intersecting motion vector in the neighborhood.
- *
*/
#pragma BLENDER_REQUIRE(common_math_geom_lib.glsl)
diff --git a/source/blender/draw/intern/DRW_gpu_wrapper.hh b/source/blender/draw/intern/DRW_gpu_wrapper.hh
index b32fdedaeb9..b8ef9e07579 100644
--- a/source/blender/draw/intern/DRW_gpu_wrapper.hh
+++ b/source/blender/draw/intern/DRW_gpu_wrapper.hh
@@ -50,7 +50,6 @@
*
* `draw::Framebuffer`
* Simple wrapper to #GPUFramebuffer that can be moved.
- *
*/
#include "DRW_render.h"