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authorClément Foucault <foucault.clem@gmail.com>2022-10-12 18:32:20 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-10-12 18:39:23 +0300
commitd586f8962de4037a3aceb3da9aa13a02862d0d3c (patch)
treee5b57f1fbcde6083abfae0f12c2c492efd2ce8d1 /source/blender/draw
parent0610fc38b9daf22272c1172c02a6ca6ddca7b3cb (diff)
Cleanup: EEVEE-Next: Add precision to comment
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_shader_shared.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
index fd06cdc7f23..f6a96aaaff2 100644
--- a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
@@ -560,7 +560,7 @@ struct LightCullingData {
uint local_lights_len;
/** Items that are **NOT** processed by the 2.5D culling (i.e: Sun Lights). */
uint sun_lights_len;
- /** Number of items that passes the first culling test. */
+ /** Number of items that passes the first culling test. (local lights only) */
uint visible_count;
/** Extent of one square tile in pixels. */
float tile_size;