diff options
author | Darshan Kadu <darsh7807@gmail.com> | 2017-09-10 15:41:40 +0300 |
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committer | Darshan Kadu <darsh7807@gmail.com> | 2017-09-10 15:41:40 +0300 |
commit | 6594fa1ce02809a275c9cd488fa0223d03d73571 (patch) | |
tree | 0bcd95846e1e3b09239126b40ef434ed3dc3a50d /source/blender/editors/armature/armature_naming.c | |
parent | f2017083a19e5c83aadc575625dce0642ffce6c5 (diff) |
merged the master branchsoc-2017-vertex_paint
Diffstat (limited to 'source/blender/editors/armature/armature_naming.c')
-rw-r--r-- | source/blender/editors/armature/armature_naming.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c index c928508237d..db4b642fe91 100644 --- a/source/blender/editors/armature/armature_naming.c +++ b/source/blender/editors/armature/armature_naming.c @@ -311,8 +311,8 @@ typedef struct BoneFlipNameData { * This way if we are flipping related bones (e.g., Bone.L, Bone.R) at the same time * all the bones are safely renamed, without conflicting with each other. * - * \param arm Armature the bones belong to - * \param bones ListBase of BoneConflict elems, populated via ED_armature_bones_flip_names_add + * \param arm: Armature the bones belong to + * \param bones_names: List of BoneConflict elems. */ void ED_armature_bones_flip_names(bArmature *arm, ListBase *bones_names) { |