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authorCampbell Barton <ideasman42@gmail.com>2014-03-15 13:08:29 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-15 16:46:02 +0400
commit433d55e9b45f3a828f3402d38d52f8f5e8822e88 (patch)
tree6fe984d7b83c6ab66fd7d4d9c6f0d3802cb4c7dd /source/blender/editors/armature/armature_skinning.c
parentcaf5d90fb07d2aee5cdb49635ec726ae22df6c78 (diff)
Code cleanup: spelling & style
Diffstat (limited to 'source/blender/editors/armature/armature_skinning.c')
-rw-r--r--source/blender/editors/armature/armature_skinning.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index 8628627f1a7..2a3688526d0 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -113,7 +113,7 @@ static int vgroup_add_unique_bone_cb(Object *ob, Bone *bone, void *UNUSED(ptr))
{
/* This group creates a vertex group to ob that has the
* same name as bone (provided the bone is skinnable).
- * If such a vertex group aleady exist the routine exits.
+ * If such a vertex group already exist the routine exits.
*/
if (!(bone->flag & BONE_NO_DEFORM)) {
if (!defgroup_find_name(ob, bone->name)) {