diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-06 13:07:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-16 20:55:33 +0300 |
commit | 34ab90f546f097cada951b2c9ca22bf271996980 (patch) | |
tree | ebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/editors/armature/pose_edit.c | |
parent | 0c495005dd83913864acb510c1d4194a2275dbb0 (diff) |
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.
This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.
Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/editors/armature/pose_edit.c')
-rw-r--r-- | source/blender/editors/armature/pose_edit.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index ea93e024f8e..80eeda1dd0c 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -178,8 +178,7 @@ static bool pose_has_protected_selected(Object *ob, short warn) void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob) { struct Main *bmain = CTX_data_main(C); - EvaluationContext eval_ctx; - CTX_data_eval_ctx(C, &eval_ctx); + Depsgraph *depsgraph = CTX_data_depsgraph(C); ListBase targets = {NULL, NULL}; /* set flag to force recalc, then grab the relevant bones to target */ @@ -187,7 +186,7 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob) animviz_get_object_motionpaths(ob, &targets); /* recalculate paths, then free */ - animviz_calc_motionpaths(&eval_ctx, bmain, scene, &targets); + animviz_calc_motionpaths(depsgraph, bmain, scene, &targets); BLI_freelistN(&targets); } |