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authorGermano Cavalcante <germano.costa@ig.com.br>2021-03-30 22:23:58 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-03-30 22:23:58 +0300
commit142541124976af41f08fb5479886350c2d803710 (patch)
tree6ee06d11f3179f4d704a20531f91541a4a15094e /source/blender/editors/gpencil/gpencil_primitive.c
parentda1b002c8d2f331d97458167746e5974d8556799 (diff)
Cleanup/Refactor: Unify functions that redraw the depth buffer
Now `ED_view3d_backbuf_depth_validate`, `ED_view3d_draw_depth` and `ED_view3d_draw_depth_gpencil` are unified in `ED_view3d_depth_override`. This new function replaces `ED_view3d_autodist_init`. Also, since `ED_view3d_depth_update` depends on the render context, and changing the context is a slow operation, that function also was removed, and the depth buffer cached is now updated inside the new unified drawing function when the "bool update_cache" parameter is true. Finally `V3D_INVALID_BACKBUF` flag has been renamed and moved to `runtime.flag`. Differential revision: https://developer.blender.org/D10678
Diffstat (limited to 'source/blender/editors/gpencil/gpencil_primitive.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c12
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index dfff0ce639e..3d20e32ed49 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -785,10 +785,14 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
/* need to restore the original projection settings before packing up */
view3d_region_operator_needs_opengl(tgpi->win, tgpi->region);
- ED_view3d_autodist_init(tgpi->depsgraph,
- tgpi->region,
- tgpi->v3d,
- (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 1 : 0);
+ ED_view3d_depth_override(tgpi->depsgraph,
+ tgpi->region,
+ tgpi->v3d,
+ NULL,
+ (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ?
+ V3D_DEPTH_GPENCIL_ONLY :
+ V3D_DEPTH_NO_GPENCIL,
+ false);
depth_arr = MEM_mallocN(sizeof(float) * gps->totpoints, "depth_points");
tGPspoint *ptc = &points2D[0];