Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-08-11 15:16:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-11 15:32:07 +0300
commit30e83d58ff9b4c9251f8004346efd8c9a5d74787 (patch)
tree874cb89d34b5e328d2639ffaed1575e624285178 /source/blender/editors/include/ED_armature.h
parent31be0a6e52e1070c50d413432210a3217249f5af (diff)
Object Apply Transform: option to apply properties
In some cases users may want to disable this option to avoid changing other properties besides vertex locations.
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 6b8943421bd..9130336228d 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -158,9 +158,9 @@ void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]);
void transform_armature_mirror_update(struct Object *obedit);
void ED_armature_origin_set(struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around);
-void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4]);
-void ED_armature_apply_transform(struct Object *ob, float mat[4][4]);
-void ED_armature_transform(struct bArmature *arm, float mat[4][4]);
+void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4], const bool do_props);
+void ED_armature_apply_transform(struct Object *ob, float mat[4][4], const bool do_props);
+void ED_armature_transform(struct bArmature *arm, float mat[4][4], const bool do_props);
#define ARM_GROUPS_NAME 1
#define ARM_GROUPS_ENVELOPE 2