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authorHans Goudey <h.goudey@me.com>2022-03-01 20:06:11 +0300
committerHans Goudey <h.goudey@me.com>2022-03-01 20:06:29 +0300
commit444d57d440459304a248ba75e1936b69be4d09dd (patch)
treea46df9fb2ac5e4a428f98202c50181f3958716cc /source/blender/editors/include/ED_curves.h
parent89bf5d8ba98f4236f97777d14d3a6029f0471e42 (diff)
Geometry Nodes: Port most curve primitives to new data-block
Create `Curves` directly, instead of using the conversion from `CurveEval`. This means that the `tilt` and `radius` attributes don't need to be allocated. The old behavior is kept by using the right defaults in the conversion to `CurveEval` later on. The Bezier segment primitive isn't ported yet, because functions to provide easy access to built-in attributes used for Bezier curves haven't been added yet. Differential Revision: https://developer.blender.org/D14212
Diffstat (limited to 'source/blender/editors/include/ED_curves.h')
-rw-r--r--source/blender/editors/include/ED_curves.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_curves.h b/source/blender/editors/include/ED_curves.h
index 706563061d4..9233b65b2ce 100644
--- a/source/blender/editors/include/ED_curves.h
+++ b/source/blender/editors/include/ED_curves.h
@@ -25,4 +25,4 @@ namespace blender::ed::curves {
bke::CurvesGeometry primitive_random_sphere(int curves_size, int points_per_curve);
}
-#endif \ No newline at end of file
+#endif