diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-09-16 23:27:08 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-09-16 23:27:08 +0400 |
commit | f8abfce7ce022e4a7ac53a68477f56e4b740e91e (patch) | |
tree | 36279821a73fe6591f71932d1eebda6e9425afdc /source/blender/editors/include/ED_image.h | |
parent | 5129b08064817aa4bbb28011a4dc215d320ee9e4 (diff) |
Image Panels
* The image panels in the image editor and texture buttons
should be more complete now, with working new/open,
refreshes, and using the layout engine.
* Paint panels in image editor are now consistent with the
ones in the 3d view toolbar.
* Curves panel also uses layout engine, and doesn't look
squashed anymore.
Diffstat (limited to 'source/blender/editors/include/ED_image.h')
-rw-r--r-- | source/blender/editors/include/ED_image.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h index 566105109b2..a4263f7bd77 100644 --- a/source/blender/editors/include/ED_image.h +++ b/source/blender/editors/include/ED_image.h @@ -53,9 +53,6 @@ int ED_space_image_show_paint(struct SpaceImage *sima); int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit); int ED_space_image_show_uvshadow(struct SpaceImage *sima, struct Object *obedit); -void ED_image_uiblock_panel(const struct bContext *C, struct uiBlock *block, struct Image **ima_pp, - struct ImageUser *iuser, short redraw, short imagechanged); - /* image_render.c, export for screen_ops.c, render operator */ void ED_space_image_output(struct bContext *C); |