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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-16 23:27:08 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-16 23:27:08 +0400
commitf8abfce7ce022e4a7ac53a68477f56e4b740e91e (patch)
tree36279821a73fe6591f71932d1eebda6e9425afdc /source/blender/editors/include/ED_image.h
parent5129b08064817aa4bbb28011a4dc215d320ee9e4 (diff)
Image Panels
* The image panels in the image editor and texture buttons should be more complete now, with working new/open, refreshes, and using the layout engine. * Paint panels in image editor are now consistent with the ones in the 3d view toolbar. * Curves panel also uses layout engine, and doesn't look squashed anymore.
Diffstat (limited to 'source/blender/editors/include/ED_image.h')
-rw-r--r--source/blender/editors/include/ED_image.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 566105109b2..a4263f7bd77 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -53,9 +53,6 @@ int ED_space_image_show_paint(struct SpaceImage *sima);
int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit);
int ED_space_image_show_uvshadow(struct SpaceImage *sima, struct Object *obedit);
-void ED_image_uiblock_panel(const struct bContext *C, struct uiBlock *block, struct Image **ima_pp,
- struct ImageUser *iuser, short redraw, short imagechanged);
-
/* image_render.c, export for screen_ops.c, render operator */
void ED_space_image_output(struct bContext *C);