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authorAntony Riakiotakis <kalast@gmail.com>2015-01-08 00:25:33 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-01-09 14:16:58 +0300
commit2f16098d208058dce7701d6e49ed9052445553f5 (patch)
tree781ff394a933cd75dd65cba5505eff466c798b4b /source/blender/editors/include/ED_keyframes_edit.h
parent95847f6ac7ce074501d0f7f2b874ef4036601dc4 (diff)
Gooseberry animation request: Paste flipped pose in action
and graph editor. This was a tricky commit that was not so straightforward to make work. The information for bones is not easy to come by in the animation curves, however we do have some string manipulation tricks to make it happen. Testing in gooseberry worked for the rigs there, commiting to master now
Diffstat (limited to 'source/blender/editors/include/ED_keyframes_edit.h')
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index e9b22e49ac2..adf82acb399 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -270,7 +270,7 @@ void sample_fcurve(struct FCurve *fcu);
void free_anim_copybuf(void);
short copy_animedit_keys(struct bAnimContext *ac, ListBase *anim_data);
short paste_animedit_keys(struct bAnimContext *ac, ListBase *anim_data,
- const eKeyPasteOffset offset_mode, const eKeyMergeMode merge_mode);
+ const eKeyPasteOffset offset_mode, const eKeyMergeMode merge_mode, bool flip);
/* ************************************************ */